![]() Adding even more depth to this monster hunting is that players can combine a gene from one creature and install into another one. In addition, these monsters have their own stat bonuses and genes that give them traversal moves, combat skills and perks. Players will find Diablos, Kezus and Nargacuga and they’ll even run across subspecies of these “Monsties” - that’s what the Riders call them - that feature different colors and characteristics. This is the “Pokemon” portion of “Wings of Ruin,” as players venture into dens and grab hatchable monsters. Grimclaw Tigrex is one of the Monsties that will be available for free as post-launch content in “Monster Hunter Stories 2: Wings of Ruin.” (Capcom)Īs the Rider, players will quickly find themselves collecting eggs and raising monsters. The fact that tactics and ideas from the action-focused “Monster Hunter” games translates to the turn-based JRPG is proof that Capcom cleverly adapted the franchise to a new genre. They won’t know that sonic bombs can dig out creatures buried in dirt or that choosing the right traps ensnares enemies, leaving them open to heavy attacks. Veterans of the franchise will suss out these details quickly but newcomers will be lost. Players have to learn the finer points of using different weapons, picking the right skills and figuring out the advantages of elemental attacks on their own. Just like the main games, Capcom declines to convey the intricacies of the system, so it will take time to master it. This is where players learn the basics of the rock-scissor-paper combat system and the different commands at their disposal. The hero starts off as a fledgling member of the Hakolo Island tribe. It starts off with players creating their own version of a protagonist called the Rider. The sequel “Monster Hunter Stories 2: Wings of Ruin” broadens and polishes that formula on the Nintendo Switch. (Capcom)Ĭoming from this angle, the original did well to establish the world and adapt it to the trappings of the JRPG. It’s “Monster Hunter” seen through the eyes of “Pokemon.” “Monster Hunter Stories 2: Wings of Ruin” has a rock-scissor-paper combat system where players have to use attacks they believe will counter a monster’s strike. Instead of solely slaying beasts, Riders raise and befriend them with the help of a Kinship Stone. Unlike the main series, though, “Monster Hunter Stories” focuses on Riders, a loose faction that has a different philosophy when it comes to wildlife. A series that has birthed several sequels, taken players to dozens of locales and spawned a menagerie of beasties inevitably creates enough lore that it spills over to other projects.įans have seen massively multiplayer online games and a few mobile offerings, but the best spin-off has been “Monster Hunter Stories.” The Japanese role-playing game approach has done a remarkable job of organizing and explaining more than 17 years worth of world-building in a sensible package. The “Monster Hunter” franchise was bound to have a spin-off or two.
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